The Chatspeare Project
The Chatspeare Project is an attempt to mix high culture and low culture,
to bring the works of William Shakespeare to the Web in a highly accessible
format, and to be silly for no specific reason.
The project works on the basis of the notion that there are similarities
between a play and a chat session. Both involve any number of people
engaging in dialog; both involve a (virtual) 'stage' in which
people can enter and exit.
As a result, it's easy to see a chatroom being used for the enactment of
a play; and since Shakespeare's plays are well-known, publicly available,
and popular, they are an ideal candidate for this kind of experiment.
There are several problems with this approach. Firstly, simply displaying
the dialog preceded by the characters' names in a standard mIRC-type
text-only interface is hardly different from reading the actual text of
the play, the only difference being timing; which, in itself, is an
unpredictable factor given frequent internet lag.
What's more, the enactment of such a play is necessarily a live event,
and logs of the performance are usually only available as plain text
files (showing all the text in one go, rather than timing each line's
appearance).
Which brings us to the special piece of software called Microsoft Comic
Chat. This little-known Microsoft product, freely available for download,
presents chat dialog in a comic strip format. Each of the speakers is
displayed as a comic character, ranging from humans of different races,
both gender and conforming to various cultural clichés, to
anthropomorhic animals and aliens. There are twenty-two predefined
characters, each capable of displaying a set of 9 emotions. The characters
appear in one of several indoor or outdoor settings, each fairly
nondescript. Their dialog appears in various types of comic balloons,
and the mIRC /me command is displayed as a square descriptive
box at the top of an image. All images are the same square size, and show
the characters in a total or halftotal cut. Each chatter can select another
character to address; this results in speaker and listener being displayed
together.
I decided to use these characters to enact William Shakespeare's
"Macbeth", the ideal play for this purpose since it's both well-known and
short. We start the show with the Dramatis Personae:
DUNCAN, King of Scotland | |
MACBETH, Thane of Glamis and Cawdor, a general in the King's
army | |
LADY MACBETH, his wife | |
MACDUFF, Thane of Fife, a nobleman of Scotland | |
LADY MACDUFF, his wife | |
MALCOLM, elder son of Duncan | |
DONALBAIN, younger son of Duncan | |
BANQUO, Thane of Lochaber, a general in the King's army | |
FLEANCE, his son | |
LENNOX, nobleman of Scotland | |
ROSS, nobleman of Scotland | |
MENTEITH nobleman of Scotland | |
ANGUS, nobleman of Scotland | |
CAITHNESS, nobleman of Scotland | |
SIWARD, Earl of Northumberland, general of the English forces | |
YOUNG SIWARD, his son | |
SEYTON, attendant to Macbeth | |
HECATE, Queen of the Witches | |
First Witch | |
Second Witch | |
Third Witch | |
Boy, Son of Macduff | |
Gentlewoman attending on Lady Macbeth | |
An English Doctor | |
A Scottish Doctor | |
A Sergeant | |
A Porter | |
An Old Man | |
Further installments will be posted to this site over the next couple of
weeks.
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